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// Rules are tried top to bottom and the first whose matcher matches wins, so
// their order is semantics rather than style. That is also what makes a
// recursive macro terminate: a base-case rule sits above the recursive one.
macro_rules! describe {
() => { 0 };
($x:expr) => { $x };
($x:expr, $y:expr) => { $x * 100 + $y };
}
// Recursion, shedding one argument per step.
macro_rules! total {
() => { 0 };
($x:expr) => { $x };
($x:expr, $($rest:expr),+) => { $x + total!($($rest),+) };
}
macro_rules! depth {
($x:expr) => { 1 };
($x:expr, $($rest:expr),+) => { 1 + depth!($($rest),+) };
}
// Different shapes, not just different arities.
macro_rules! pick {
(first $a:expr, $b:expr) => { $a };
(second $a:expr, $b:expr) => { $b };
(sum $a:expr, $b:expr) => { $a + $b };
}
fn main() {
println!("{} {} {}", describe!(), describe!(7), describe!(3, 4));
println!("{}", total!());
println!("{}", total!(5));
println!("{}", total!(1, 2, 3, 4, 5));
println!("{}", total!(2 * 3, 4 + 1));
println!("{} {}", depth!(9), depth!(9, 9, 9, 9));
println!("{} {} {}", pick!(first 10, 20), pick!(second 10, 20), pick!(sum 10, 20));
let a: i64 = 1000;
println!("{}", total!(a, a, a));
}
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