#!/bin/sh set -e PATH=$PATH:$HOME/.cargo/bin if [[ -n "${DEVELOPER_SDK_DIR:-}" ]]; then # Assume we're in Xcode, which means we're probably cross-compiling. # In this case, we need to add an extra library search path for build scripts and proc-macros, # which run on the host instead of the target. # (macOS Big Sur does not have linkable libraries in /usr/lib/.) export LIBRARY_PATH="${DEVELOPER_SDK_DIR}/MacOSX.sdk/usr/lib:${LIBRARY_PATH:-}" fi # If you want your build to run faster, add a "--targets x86_64-apple-ios" for just using the ios simulator. if [ -n "${IOS_TARGETS}" ]; then cargo lipo --targets "${IOS_TARGETS}" else cargo lipo fi