| Build under buck2, with the toolchain pinned rather than found | 1 | # Files pulled in by include!/include_bytes!/include_str! that the |
| 2 | # default source globs miss. | |
| 3 | extra_srcs = [ | |
| 4 | "src/shader/fragment.glsl", | |
| 5 | "src/shader/vertex.glsl", | |
| 6 | ] |
| Build under buck2, with the toolchain pinned rather than found | 1 | # Files pulled in by include!/include_bytes!/include_str! that the |
| 2 | # default source globs miss. | |
| 3 | extra_srcs = [ | |
| 4 | "src/shader/fragment.glsl", | |
| 5 | "src/shader/vertex.glsl", | |
| 6 | ] |