| Paint the tree ABI a third way: Zig and dvui 7289263 nandi 9d ago | 1 | //! `libjoltzvui.so` — the retained-tree C ABI, painted by dvui. |
| 2 | //! |
| 3 | //! The same tree ABI `crates/jolt-vidya` exports on egui and `crates/jolt-tui` |
| 4 | //! exports over terminal cells, with a third painter under it. The prefix is |
| 5 | //! `zvui_` for the same reason jolt-tui's is `tui_`: a consumer names one |
| 6 | //! object in `:jolt/native` and binds one set of symbols. |
| 7 | //! |
| 8 | //! # What this keeps of jolt-abi's rules, and what it cannot |
| 9 | //! |
| 10 | //! *Strings out* and *asking, not telling* are kept exactly: a returned string |
| 11 | //! lives in one scratch slot until the next string-returning call, and nothing |
| 12 | //! here calls back — events are queued and polled. |
| 13 | //! |
| 14 | //! *Unwinding* is the one rule Zig cannot keep the way `jolt_abi::guard` does. |
| 15 | //! There is no `catch_unwind`: a Zig panic aborts the process, so a bug here is |
| 16 | //! a dead client rather than a black tile. The answer is to not panic — every |
| 17 | //! entry point below is total, allocation failure answers the same fallback a |
| 18 | //! caught panic would, and an out-of-range node id is a miss rather than an |
| 19 | //! index. Build ReleaseSafe (the default here) so an overflow traps loudly in |
| 20 | //! this library instead of quietly corrupting the caller's heap. |
| 21 | |
| 22 | const std = @import("std"); |
| 23 | const dvui = @import("dvui"); |
| 24 | const SDLBackend = @import("sdl-backend"); |
| 25 | |
| 26 | const tree_mod = @import("tree.zig"); |
| 27 | const paint = @import("paint.zig"); |
| 28 | const Tree = tree_mod.Tree; |
| 29 | |
| 30 | const log = std.log.scoped(.zvui); |
| 31 | |
| 32 | var gpa_instance: std.heap.DebugAllocator(.{}) = .init; |
| 33 | const gpa = gpa_instance.allocator(); |
| 34 | |
| 35 | var tree: ?Tree = null; |
| 36 | |
| 37 | var threaded: ?std.Io.Threaded = null; |
| 38 | var backend: ?SDLBackend = null; |
| 39 | var win: ?dvui.Window = null; |
| 40 | var window_open: bool = false; |
| 41 | var interrupted: bool = false; |
| 42 | |
| 43 | /// Backing store for every `const char *` this library returns. One slot, |
| 44 | /// overwritten by the next call — the contract jolt-abi's `Scratch` states, and |
| 45 | /// the one `vidya_tree_event_text` and friends already keep. |
| 46 | var scratch: std.ArrayList(u8) = .empty; |
| 47 | |
| 48 | /// Copy `value` into the scratch slot and answer a pointer good until the next |
| 49 | /// string-returning call. An interior NUL truncates rather than failing: these |
| 50 | /// strings are shown to someone, not parsed. |
| 51 | fn lend(value: []const u8) [*:0]const u8 { |
| 52 | const cut = std.mem.indexOfScalar(u8, value, 0) orelse value.len; |
| 53 | scratch.clearRetainingCapacity(); |
| 54 | scratch.appendSlice(gpa, value[0..cut]) catch { |
| 55 | scratch.clearRetainingCapacity(); |
| 56 | }; |
| 57 | scratch.append(gpa, 0) catch { |
| 58 | // Out of memory for one byte. An empty C string still terminates. |
| 59 | return ""; |
| 60 | }; |
| 61 | return @ptrCast(scratch.items.ptr); |
| 62 | } |
| 63 | |
| 64 | /// Read a caller's string. Null is the empty string, as in `jolt_abi::borrowed`. |
| 65 | fn borrowed(ptr: ?[*:0]const u8) []const u8 { |
| 66 | const p = ptr orelse return ""; |
| 67 | return std.mem.span(p); |
| 68 | } |
| 69 | |
| 70 | /// The tree exists from first use, so a caller that only pushes nodes never |
| 71 | /// pays to open a window. |
| 72 | fn theTree() ?*Tree { |
| 73 | if (tree == null) { |
| 74 | tree = Tree.init(gpa) catch |e| { |
| 75 | log.err("tree init failed: {t}", .{e}); |
| 76 | return null; |
| 77 | }; |
| 78 | } |
| 79 | return &tree.?; |
| 80 | } |
| 81 | |
| 82 | // ── The window ────────────────────────────────────────────────────────────── |
| 83 | |
| 84 | export fn zvui_open(width: c_int, height: c_int, title: ?[*:0]const u8) c_int { |
| 85 | if (win != null) return 1; // already open; opening twice is a no-op, not an error |
| 86 | |
| 87 | threaded = std.Io.Threaded.init(gpa, .{}); |
| 88 | const io = threaded.?.io(); |
| 89 | |
| 90 | var buf: [256]u8 = undefined; |
| 91 | const name = borrowed(title); |
| 92 | const t = std.fmt.bufPrintSentinel(&buf, "{s}", .{name}, 0) catch "zvui"; |
| 93 | |
| 94 | backend = SDLBackend.initWindow(.{ |
| 95 | .io = io, |
| 96 | .size = .{ .w = @floatFromInt(width), .h = @floatFromInt(height) }, |
| 97 | .vsync = true, |
| 98 | .title = t, |
| 99 | }) catch |e| { |
| 100 | log.err("SDL window failed: {t}", .{e}); |
| 101 | threaded.?.deinit(); |
| 102 | threaded = null; |
| 103 | backend = null; |
| 104 | return 0; |
| 105 | }; |
| 106 | |
| 107 | window_open = true; |
| 108 | win = dvui.Window.init(@src(), gpa, backend.?.backend(), .{ |
| 109 | .theme = switch (backend.?.preferredColorScheme() orelse .dark) { |
| 110 | .light => dvui.Theme.builtin.adwaita_light, |
| 111 | .dark => dvui.Theme.builtin.adwaita_dark, |
| 112 | }, |
| 113 | .open_flag = &window_open, |
| 114 | }) catch |e| { |
| 115 | log.err("dvui window failed: {t}", .{e}); |
| 116 | backend.?.deinit(); |
| 117 | backend = null; |
| 118 | threaded.?.deinit(); |
| 119 | threaded = null; |
| 120 | window_open = false; |
| 121 | return 0; |
| 122 | }; |
| 123 | return 1; |
| 124 | } |
| 125 | |
| 126 | export fn zvui_close() void { |
| 127 | if (win) |*w| w.deinit(); |
| 128 | win = null; |
| 129 | if (backend) |*b| b.deinit(); |
| 130 | backend = null; |
| 131 | if (threaded) |*t| t.deinit(); |
| 132 | threaded = null; |
| 133 | window_open = false; |
| 134 | } |
| 135 | |
| 136 | /// 1 once the person has asked for the window to go away. Answers 1 with no |
| 137 | /// window open, so a caller's loop terminates rather than spinning on nothing. |
| 138 | export fn zvui_should_close() c_int { |
| 139 | if (win == null) return 1; |
| 140 | return if (window_open) 0 else 1; |
| 141 | } |
| 142 | |
| 143 | export fn zvui_set_title(title: ?[*:0]const u8) void { |
| 144 | const b = &(backend orelse return); |
| 145 | const w = &(win orelse return); |
| 146 | b.title(w, borrowed(title)); |
| 147 | } |
| 148 | |
| 149 | /// The window's width in points, or 0 before the first frame. Points, not |
| 150 | /// pixels: whoever asks is about to lay something out. |
| 151 | export fn zvui_screen_width() f32 { |
| 152 | const w = &(win orelse return 0); |
| 153 | return w.data().rect.w; |
| 154 | } |
| 155 | |
| 156 | export fn zvui_screen_height() f32 { |
| 157 | const w = &(win orelse return 0); |
| 158 | return w.data().rect.h; |
| 159 | } |
| 160 | |
| 161 | /// Paint the whole tree as one frame and present it. Inert with no window open. |
| 162 | export fn zvui_frame() void { |
| 163 | const b = &(backend orelse return); |
| 164 | const w = &(win orelse return); |
| 165 | const t = theTree() orelse return; |
| 166 | |
| 167 | const nstime = w.beginWait(interrupted); |
| 168 | w.begin(nstime) catch |e| { |
| 169 | log.err("begin: {t}", .{e}); |
| 170 | return; |
| 171 | }; |
| 172 | b.addAllEvents(w) catch |e| { |
| 173 | log.err("events: {t}", .{e}); |
| 174 | }; |
| 175 | |
| 176 | paint.walk(t, t.root()); |
| 177 | |
| 178 | const end_micros = w.end(.{}) catch |e| blk: { |
| 179 | log.err("end: {t}", .{e}); |
| 180 | break :blk null; |
| 181 | }; |
| 182 | const wait_micros = w.waitTime(end_micros); |
| 183 | interrupted = b.waitEventTimeout(wait_micros) catch false; |
| 184 | } |
| 185 | |
| 186 | // ── The tree ──────────────────────────────────────────────────────────────── |
| 187 | |
| 188 | export fn zvui_tree_root() c_int { |
| 189 | const t = theTree() orelse return 0; |
| 190 | return @intCast(t.root()); |
| 191 | } |
| 192 | |
| 193 | export fn zvui_node_new(tag: ?[*:0]const u8) c_int { |
| 194 | const t = theTree() orelse return 0; |
| 195 | return @intCast(t.new(borrowed(tag))); |
| 196 | } |
| 197 | |
| 198 | export fn zvui_node_free(node: c_int) void { |
| 199 | const t = theTree() orelse return; |
| 200 | t.free_node(idOf(node)); |
| 201 | } |
| 202 | |
| 203 | export fn zvui_node_exists(node: c_int) c_int { |
| 204 | const t = theTree() orelse return 0; |
| 205 | return if (t.get(idOf(node)) != null) 1 else 0; |
| 206 | } |
| 207 | |
| 208 | export fn zvui_node_tag(node: c_int) [*:0]const u8 { |
| 209 | const t = theTree() orelse return lend(""); |
| 210 | const n = t.get(idOf(node)) orelse return lend(""); |
| 211 | return lend(n.tag); |
| 212 | } |
| 213 | |
| 214 | export fn zvui_node_parent(node: c_int) c_int { |
| 215 | const t = theTree() orelse return 0; |
| 216 | const n = t.get(idOf(node)) orelse return 0; |
| 217 | return @intCast(n.parent); |
| 218 | } |
| 219 | |
| 220 | export fn zvui_node_set_str(node: c_int, key: ?[*:0]const u8, value: ?[*:0]const u8) void { |
| 221 | const t = theTree() orelse return; |
| 222 | t.setStr(idOf(node), borrowed(key), borrowed(value)); |
| 223 | } |
| 224 | |
| 225 | export fn zvui_node_set_num(node: c_int, key: ?[*:0]const u8, value: f64) void { |
| 226 | const t = theTree() orelse return; |
| 227 | t.setNum(idOf(node), borrowed(key), value); |
| 228 | } |
| 229 | |
| 230 | export fn zvui_node_set_bool(node: c_int, key: ?[*:0]const u8, value: c_int) void { |
| 231 | const t = theTree() orelse return; |
| 232 | t.setBool(idOf(node), borrowed(key), value != 0); |
| 233 | } |
| 234 | |
| 235 | export fn zvui_node_clear_props(node: c_int) void { |
| 236 | const t = theTree() orelse return; |
| 237 | t.clear(idOf(node)); |
| 238 | } |
| 239 | |
| 240 | export fn zvui_node_get_str(node: c_int, key: ?[*:0]const u8) [*:0]const u8 { |
| 241 | const t = theTree() orelse return lend(""); |
| 242 | return lend(t.getStr(idOf(node), borrowed(key))); |
| 243 | } |
| 244 | |
| 245 | export fn zvui_node_get_num(node: c_int, key: ?[*:0]const u8) f64 { |
| 246 | const t = theTree() orelse return 0; |
| 247 | return t.getNum(idOf(node), borrowed(key)); |
| 248 | } |
| 249 | |
| 250 | export fn zvui_node_get_bool(node: c_int, key: ?[*:0]const u8) c_int { |
| 251 | const t = theTree() orelse return 0; |
| 252 | return if (t.getBool(idOf(node), borrowed(key))) 1 else 0; |
| 253 | } |
| 254 | |
| 255 | export fn zvui_node_child_count(node: c_int) c_int { |
| 256 | const t = theTree() orelse return 0; |
| 257 | return @intCast(t.childCount(idOf(node))); |
| 258 | } |
| 259 | |
| 260 | export fn zvui_node_child_at(node: c_int, index: c_int) c_int { |
| 261 | const t = theTree() orelse return 0; |
| 262 | if (index < 0) return 0; |
| 263 | return @intCast(t.childAt(idOf(node), @intCast(index))); |
| 264 | } |
| 265 | |
| 266 | export fn zvui_node_append(parent: c_int, child: c_int) c_int { |
| 267 | const t = theTree() orelse return 0; |
| 268 | return if (t.append(idOf(parent), idOf(child))) 1 else 0; |
| 269 | } |
| 270 | |
| 271 | export fn zvui_node_remove(parent: c_int, child: c_int) void { |
| 272 | const t = theTree() orelse return; |
| 273 | t.remove(idOf(parent), idOf(child)); |
| 274 | } |
| 275 | |
| 276 | export fn zvui_node_insert_after(parent: c_int, child: c_int, sibling: c_int) c_int { |
| 277 | const t = theTree() orelse return 0; |
| 278 | return if (t.insertAfter(idOf(parent), idOf(child), idOf(sibling))) 1 else 0; |
| 279 | } |
| 280 | |
| 281 | export fn zvui_node_replace(parent: c_int, old_child: c_int, new_child: c_int) c_int { |
| 282 | const t = theTree() orelse return 0; |
| 283 | return if (t.replace(idOf(parent), idOf(old_child), idOf(new_child))) 1 else 0; |
| 284 | } |
| 285 | |
| 286 | /// The subtree under `node` as indented text. For a bug report or a test, the |
| 287 | /// same way `vidya_tree_dump` is. |
| 288 | export fn zvui_tree_dump(node: c_int) [*:0]const u8 { |
| 289 | const t = theTree() orelse return lend(""); |
| 290 | var out: std.ArrayList(u8) = .empty; |
| 291 | defer out.deinit(gpa); |
| 292 | t.dump(idOf(node), &out, 0); |
| 293 | return lend(out.items); |
| 294 | } |
| 295 | |
| 296 | // ── Events ────────────────────────────────────────────────────────────────── |
| 297 | |
| 298 | /// Dequeue one event, answering 1 while there was one. Its fields are read with |
| 299 | /// the accessors below, which describe the most recently dequeued event. |
| 300 | export fn zvui_tree_poll_event() c_int { |
| 301 | const t = theTree() orelse return 0; |
| 302 | return if (t.poll()) 1 else 0; |
| 303 | } |
| 304 | |
| 305 | export fn zvui_tree_event_node() c_int { |
| 306 | const t = theTree() orelse return 0; |
| 307 | const e = t.current orelse return 0; |
| 308 | return @intCast(e.node); |
| 309 | } |
| 310 | |
| 311 | /// `click`, `change`, `toggled`, `activate` — or the empty string when nothing |
| 312 | /// has been dequeued. |
| 313 | export fn zvui_tree_event_name() [*:0]const u8 { |
| 314 | const t = theTree() orelse return lend(""); |
| 315 | const e = t.current orelse return lend(""); |
| 316 | return lend(e.name); |
| 317 | } |
| 318 | |
| 319 | export fn zvui_tree_event_text() [*:0]const u8 { |
| 320 | const t = theTree() orelse return lend(""); |
| 321 | const e = t.current orelse return lend(""); |
| 322 | return lend(e.text); |
| 323 | } |
| 324 | |
| 325 | export fn zvui_tree_event_num() f64 { |
| 326 | const t = theTree() orelse return 0; |
| 327 | const e = t.current orelse return 0; |
| 328 | return e.num; |
| 329 | } |
| 330 | |
| 331 | /// A negative id from C is not a node. Fold it to 0 — the null node — rather |
| 332 | /// than let it become a huge index. |
| 333 | fn idOf(node: c_int) u32 { |
| 334 | return if (node <= 0) 0 else @intCast(node); |
| 335 | } |
| 336 | |
| 337 | test { |
| 338 | _ = tree_mod; |
| 339 | } |