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added opening creating a database

juk3n committed 2024-06-05T17:50:53+02:00 Browse files
b5cc0c0 parent: 8780556
modified .gitignore +2 -1
@@ -1,2 +1,3 @@
11 *.vscode*
2-hello
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2+build/*
3+*sqlite*
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@@ -1,2 +1,3 @@
1 *.vscode*1 *.vscode*
2-hello
\ No newline at end of file\ No newline at end of file
2+build/*
3+*sqlite*
\ No newline at end of file\ No newline at end of file
added CMakeLists.txt +9 -0
new file mode 100644
@@ -0,0 +1,9 @@
1+cmake_minimum_required(VERSION 3.10)
2+project(fluffy)
3+
4+set(CMAKE_CXX_STANDARD 11)
5+set(CMAKE_CXX_STANDARD_REQUIRED True)
6+
7+include_directories(${CMAKE_SOURCE_DIR}/include)
8+
9+add_executable(fluffy src/main.cpp src/sqlite3.c)
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new file mode 100644
@@ -0,0 +1,9 @@
1+cmake_minimum_required(VERSION 3.10)
2+project(fluffy)
3+
4+set(CMAKE_CXX_STANDARD 11)
5+set(CMAKE_CXX_STANDARD_REQUIRED True)
6+
7+include_directories(${CMAKE_SOURCE_DIR}/include)
8+
9+add_executable(fluffy src/main.cpp src/sqlite3.c)
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deleted main.cpp +0 -10
deleted file mode 100644
@@ -1,10 +0,0 @@
1-#include <iostream>
2-#include <string>
3-#include <cstdlib>
4-
5-const char* gamePath = "";
6-
7-int main() {
8- std::cout << "Hello" << std::endl;
9- system(gamePath);
10-}
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deleted file mode 100644
@@ -1,10 +0,0 @@
1-#include <iostream>
2-#include <string>
3-#include <cstdlib>
4-
5-const char* gamePath = "";
6-
7-int main() {
8- std::cout << "Hello" << std::endl;
9- system(gamePath);
10-}
\ No newline at end of file\ No newline at end of file
added src/main.cpp +25 -0
new file mode 100644
@@ -0,0 +1,25 @@
1+#include <iostream>
2+#include <string>
3+#include <cstdlib>
4+#include <../include/sqlite3.h>
5+
6+const char* gamePath = "";
7+
8+int main() {
9+ sqlite3* database;
10+ int exit = 0;
11+ exit = sqlite3_open("example_database", &database);
12+
13+ if (exit) {
14+ std::cerr << "Error opening database" << sqlite3_errmsg(database) << std::endl;
15+ return -1;
16+ }
17+ else {
18+ std::cout << "Opened database successfully!" << std::endl;
19+ }
20+ sqlite3_close(database);
21+
22+
23+ //system(gamePath);
24+ return 0;
25+}
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new file mode 100644
@@ -0,0 +1,25 @@
1+#include <iostream>
2+#include <string>
3+#include <cstdlib>
4+#include <../include/sqlite3.h>
5+
6+const char* gamePath = "";
7+
8+int main() {
9+ sqlite3* database;
10+ int exit = 0;
11+ exit = sqlite3_open("example_database", &database);
12+
13+ if (exit) {
14+ std::cerr << "Error opening database" << sqlite3_errmsg(database) << std::endl;
15+ return -1;
16+ }
17+ else {
18+ std::cout << "Opened database successfully!" << std::endl;
19+ }
20+ sqlite3_close(database);
21+
22+
23+ //system(gamePath);
24+ return 0;
25+}
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